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BREAKFAST BLENDS
(3D DESIGN)

Project Goal

Expand creative toolkit to include 3D modeling and animation by learning the open-source sculpting software, Blender. 

 

Production

Ideated and executed by me using Blender 3D. 

 

Summary

In January of 2021, I challenged myself to explore new ways to create compelling content. Among the most accessible was 3D modeling, thanks to Blender, the open-source and free-to-use software. 3D modeling presented a tremendous opportunity to study composition, light and rendering. I tested my learning by producing "Breakfast Blends," a series of renders tackling a variety

of objects from everyday life. 

Arcade2.png
skatepark2.png
wassily2.png
Subway lighting exo.png
Blener_nook_tut (1).png
Yard.png
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