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BREAKFAST BLENDS
(3D DESIGN)
Project Goal
Expand creative toolkit to include 3D modeling and animation by learning the open-source sculpting software, Blender.
Production
Ideated and executed by me using Blender 3D.
Summary
In January of 2021, I challenged myself to explore new ways to create compelling content. Among the most accessible was 3D modeling, thanks to Blender, the open-source and free-to-use software. 3D modeling presented a tremendous opportunity to study composition, light and rendering. I tested my learning by producing "Breakfast Blends," a series of renders tackling a variety
of objects from everyday life.
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